With the Young Jedi Collectible Card Game (YJ:CCG) you can collect all your fave droids, Jedi and aliens from Star Wars: Episode 1 - The Phantom Menace. Then you can command them and fight for Naboo, Coruscant and other planets.
You start the game with a starter deck of cards, 30 light side and 30 dark side. You and a buddy pick a side, draw cards and decide who goes first. The first guy plops down a location from the movies - The Jedi council chamber, or maybe a swamp on Naboo - then your character cards fight over it. You play aliens, Jedi, droids, weapons and battle cards to power up your side. You win by wiping out your opponent on two different planets, or by having them run out of cards.
The battle plan system is a cool feature of the combat system - it adds some wicked strategy to combat. Unfortunately, that's about all there is for coolness when it comes to basic card game. You need to head to www.decipher.com and check out the Jedi Lightsaber Dueling Rules to add some kick to your battles.
The cards themselves are top-notch. They have pictures from the
YJ:CCG is cool for [kwlink224]Star Wars fans, or people looking for a simple card game that's more fun than solitaire.[/kwlink224]
Is it hard to learn?
It'll take you about 30 minutes to learn the basics.
How hard is the game?
Every opponent is different.
Age Rating
Thumbs Up:
- Darth Maul can whup Pikachu's lil' yellow butt.
- Tournaments let you win prizes.
Thumbs Down:
- Starfighter battles are weak.
- The Jar-Jar card doesn't suck.
Rating
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